PBL (Project-Based Learning) with a learning target of creating your own game in each lesson
PBL (Project-Based Learning) with a learning target of creating your own game in each lesson
Sequence and algorithm
Knowledge
Sequence, split, pattern recognition, algorithm, loop, debugging, Boolean predicate, choice, event
Subjects Related
Mathematics, art, science
Benefits
1. Understand computational thinking through games, imagination, and creation
2. Establish programming concepts in games and outputs, learn to decompose problems, break conventional thinking, play with imagination, and solve problems
3. Learn to look at problems from different perspectives in completing various activities, and acquire relevant knowledge in various fields in the process of solving problems
Computational thinking
Knowledge
Split, pattern recognition, data and data structure, algorithm, debugging, loop, choice, event, abstraction, function
Subjects Related
Mathematics, art, science
Benefits
1. Learn to create computer programs and understand what computational thinking is through game activities
2. Acquire relevant knowledge in various fields in the learning process, learn how to cooperate with others, improve the ability to solve problems, and complete arduous tasks through continuous efforts
3. Children can create their own games or stories through building block instructions and share them with others
Basic building blocks and logic
Knowledge
Coordinates, repeated execution, conditional judgment, cloning, random numbers, logical operation, etc
Subjects Related
Mathematics, astronomy, art
Benefits
1. Master the knowledge points in the basic instructions for graphical programming
2. Complete simple animation and game production
3. Learn mathematics synchronously
Advanced and prompted
Knowledge
Object-oriented, string, center point, list, branch nesting, loudness, etc
Subjects Related
Mathematics, art, science, artificial intelligence
Benefits
1. Master the advanced use of instruction building blocks
2. Create game, animation, and story programs independently
3. Learn science synchronously
Combination and application of disciplines
Knowledge
Angle, probability, voltage, resistance, binary, recursive, polygon, etc
Subjects Related
Mathematics, physics, art, music
Benefits
1. Master the combination of programming and multidisciplinary application
2. Be able to solve practical problems in daily life with programming
3. Learn basic mathematics and physics
Project-based game production
Knowledge
Arithmetic sequence, variable, multiple condition judgment, detection, algorithm, physical motion, etc
Subjects Related
Mathematics, physics, art, music
Benefits
1. Learn decomposition, pattern recognition, abstraction, and other methods of solving problems, and use these methods to solve complex problems
2. Utilize programming to create complex programs
Would you like to
try to create a game?
was most popular game
in the world.
Please use your phone to experience.
https://crm.campustop.pro/omo/game/fruit-ninja/
Begin to build your game
Please use your phone to experience.
https://crm.campustop.pro/omo/game/fruit-ninja/